Review · SAVANNAH SEGWAY TOURS
Historic Downtown Savannah: Guided Segway Tour
Savannah reveals itself quickly from a Segway. You glide from square to square, beneath live oaks draped with Spanish moss, and cover ground that would take much longer on foot. The guide’s radio headset keeps the storytelling clear even while you ride.
I especially like the small groups of up to 10 and the patient training before departure. Guides such as Gregg, Mark, Jason, Mick, Ray, and Angela have earned praise for mixing local stories with humor. The main drawback is that you must feel comfortable sharing city streets and uneven urban spaces with pedestrians and traffic.
I also like the range of subjects. You get Civil War-era history, movie locations, ghost stories, ironwork, fountains, and restaurant tips in one short outing. At $55 per person, it is a fair way to see a lot of downtown quickly, though walkers who prefer a slow look at each square may find the pace brisk.
Key points to know before you book

- Ride beneath Savannah’s live oaks: See Spanish moss, iron balconies, fountains, monuments, and historic homes from a moving viewpoint.
- Choose 60 or 90 minutes: The longer option adds a bonus stop and gives you more time for stories and sights.
- Hear every word: Individual radio receivers let you follow the guide without needing to ride shoulder to shoulder.
- Movie locations are part of the route: Look for the Forrest Gump bench, the Mercer-Williams home, and sites connected with other films.
- Training comes first: You receive instruction, a helmet, and practice time 15 minutes before the scheduled departure.
- Age and size limits matter: Riders must be at least 16, with a recommended weight range of 100 to 260 pounds.
Why a Segway works well in Savannah

Savannah’s historic core is built for wandering, but the city can spread your sightseeing across many squares and avenues. A Segway gives you a practical middle ground. You are not sealed inside a vehicle, yet you can reach more locations than you would during a relaxed walk.
The ride also keeps you at street level. You can look up at shaded oak branches, scan old facades, and spot details that disappear from a bus window. Iron street signs, banisters, monuments, cannons, fountains, and even an ornate wrought-iron sunflower door become part of the ride.
This is not a thrill ride. The Segway moves at a controlled pace, and the appeal comes from combining motion with commentary. If you are curious about the city but do not want a long walking tour in the heat, this format makes good sense.
Your guide leads the group through the streets and pauses at key places. The personal headset is one of the most useful touches. Savannah can be noisy, and a guide who is several yards ahead is hard to hear on foot. With the radio receiver, you can listen while keeping your eyes on the road.
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Starting at 502 E Broughton Street

The meeting point is the local partner’s shop at 502 E Broughton Street. Training begins 15 minutes before the official start, so arrive early rather than trying to squeeze in at the last second.
The opening lesson is important, even if you have used a Segway before. You learn how to mount, balance, steer, slow down, and stop. First-time riders often need a few minutes before the controls feel natural. The guide can spend extra time helping you settle in, and several guides have been praised for being calm with nervous riders.
Wear closed-toe shoes and comfortable clothes. You will be standing for the ride, so supportive footwear matters more than dressing up for Savannah’s handsome streets. A helmet and bottle of water are provided.
The group is limited to 10 people. That is small enough for the guide to keep an eye on the riders and answer questions, without turning the outing into a private tour. You should still expect to ride as part of a group, not wander off to explore each stop independently.
The first minutes on the streets

The first stretch is about getting comfortable in motion. You may feel slightly wobbly at first, but the controls are designed to respond to your body movements. Lean forward to move, shift back to slow, and use the handlebars to guide yourself.
The guide sets the tone here. Gregg, Mick, Mark, Jason, Ray, and other members of the team have been singled out for clear instruction and steady encouragement. That matters because a nervous rider can affect the whole group. Good coaching gets everyone moving without making a beginner feel rushed.
Once you are rolling, the Segway becomes an efficient sightseeing tool. You can stop in a line near a square, listen to the explanation, then move on without the repeated mounting and dismounting that comes with bicycles.
There is one practical limitation: you need to stay alert. Savannah’s streets are shared with cars, pedestrians, bicycles, and other tour vehicles. Some riders have found city traffic intimidating at first, especially during busy periods. The guide manages the route, but you still need to follow instructions and watch your surroundings.
Savannah’s squares, oaks, and ironwork
The squares are the visual heart of the tour. Each one brings another view of Savannah’s carefully planned streets, mature live oaks, fountains, monuments, and historic homes. A Segway lets you connect several of these spaces in one outing instead of seeing only the squares nearest your hotel.
Look up as you ride. Spanish moss hangs from the branches of the live oaks and gives the streets their unmistakable appearance. The moss is not simply decoration. Guides may point out how it changes after rain, when it can look more fern-like and lively on the limbs.
Then look down and around. The most memorable details may be small: iron signs, old railings, carved entryways, and unusual doors. Savannah rewards people who pay attention to hardware and street furniture as much as grand mansions.
You will also see the city’s public memorials and war cannons. These stops help connect the broad story of Savannah with physical objects in the streets. The format is best for a first look. You will hear enough to understand what you are seeing, then you can return later on foot if a particular square catches your interest.
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Sherman, Union soldiers, and the city’s wartime past
The route includes places connected with Union soldiers and General William T. Sherman’s stay in Savannah during his march to the sea. These are useful stops because they move the tour beyond pretty architecture.
Savannah’s past is not only about elegant homes and moss-covered trees. Military occupation, political conflict, and the Civil War shaped the city. Seeing the places tied to those events gives the streets more meaning.
The guide’s job is to make these stories understandable without turning the ride into a lecture. Gregg and other guides have been praised for using humor and memorable details to keep the commentary moving. That balance suits a Segway tour. You are here to see the city, not sit in a classroom, but a little context makes each stop more worthwhile.
If wartime history is your main interest, this tour offers an introduction rather than a full specialist treatment. You will get locations and stories, but the 60-minute route cannot cover every military or political detail. The 90-minute option gives the guide more room to add stops and explanation.
Forrest Gump and Savannah on screen
The movie stops add a playful layer to the route. You pass the bench associated with Forrest Gump’s box-of-chocolates scene and can recreate the famous bus-stop moment in your imagination. The guide also shares local Hollywood details that are easy to miss if you simply walk past the location.
Other film connections include Something to Talk About and The Conspirator. These stops will appeal to movie fans, but they also work for anyone who enjoys seeing how familiar streets are used on screen.
The Forrest Gump reference is particularly useful for understanding Savannah’s role as a film setting. The city’s squares, old facades, and broad streets can look almost unchanged across decades, which makes them natural backdrops. Do not expect a film-set attraction with props or a staged performance. The value is in recognizing the real place and hearing how the location was used.
The movie stops also break up the heavier history. One minute you are hearing about military events, and the next you are looking at a spot tied to a famous scene. That variety keeps the ride lively.
The Mercer-Williams house and Jim Williams
The Mercer-Williams home is one of the tour’s most recognizable stops. It became famous through the book and film Midnight in the Garden of Good and Evil, and the guide explains the real story of Jim Williams.
You may already know the house from the screen, but seeing it in its Savannah setting adds context. The building is not an isolated attraction. It belongs to a neighborhood of grand homes, shaded streets, and carefully preserved details.
The guide’s explanation is the main reason to include this stop. The story is tied to actual people and events, not only to the popular film. If you are interested in the difference between a dramatic adaptation and the place’s real past, pay close attention here.
As with the other stops, the tour gives you an outside view and a useful introduction. It does not replace an interior visit if you want to study the house in detail. You can mark it as a place to revisit later, when you are free to walk and take your time.
Ghost stories, cemeteries, and Savannah’s darker side

Savannah is often called one of America’s most haunted cities, and the tour leans into that reputation. You ride past homes associated with ghost stories and hear about their supposed residents.
The tone appears to be entertaining rather than terrifying. That makes the subject suitable for people who enjoy local folklore but do not want a dedicated nighttime ghost tour. The guide can connect the stories to actual buildings and streets, giving the tales a physical setting.
The route also passes a cemetery, where you hear about a significant historic figure buried there. This adds another layer to the city’s past. Cemeteries in Savannah are not simply spooky backdrops. They help explain how the city remembers public figures and how older generations shaped the community.
Keep your expectations sensible. You are not promised paranormal activity, and the tour does not turn into an investigation. Think of the ghost material as one strand of Savannah storytelling, mixed with architecture, movies, war, and local personalities.
Choosing between the 60-minute and 90-minute tours
The 60-minute option works if you have limited time or want a quick orientation at the beginning of your stay. It gives you a broad look at the central sights and helps you decide which areas deserve a later walk.
The 90-minute option is the better choice for most people who are comfortable standing on a Segway. It includes a bonus stop and gives the guide more time to connect the squares, mansions, movie sites, and ghost stories. Vicky, a rider in her 60s, found the longer format a good fit, which suggests that age alone should not put you off if you are steady and willing to learn.
The extra half hour also reduces the feeling of racing from one point to the next. You still will not linger like you would on a private walking tour, but you can absorb more of the route.
If you are nervous, consider the 60-minute tour as a gentle test. The training takes place before either option, and you can decide how comfortable you feel once you are moving. The company has also shown flexibility in at least one case by providing a bicycle when a rider could not settle on the Segway, but you should not assume that alternative equipment is always available. Ask before booking if this is important to you.
What the $55 price really buys
At $55 per person, the cost is reasonable for a small-group city tour that includes the Segway, helmet, water, headset, training, and guide. You are paying not only for the machine but also for the route planning and the ability to cover a large portion of downtown in 60 to 90 minutes.
The value is strongest if you are visiting Savannah for a short stay. A walking tour may cost less in some cases, but you will likely cover fewer locations. A larger vehicle tour may show more of the city with less physical effort, but it will not give you the same open-air view or direct connection to the streets.
The price is less compelling if you prefer to stop often, read plaques, enter buildings, or photograph every square. A Segway group has to keep moving, and the guide must manage the pace for everyone.
Free cancellation up to 24 hours before departure and the option to reserve now and pay later make planning easier. Starting times vary, so check availability when choosing your date.
Who will enjoy this most
I would recommend this tour to first-time visitors who want a clear introduction to Savannah without committing to a long walk. It also suits couples, friends, and families with teenagers who meet the age requirement.
It is a good fit for:
- People with only a short time in the historic center
- Movie fans who want to see Forrest Gump and Mercer-Williams locations
- Adults who enjoy local history with humor and storytelling
- Riders who like an active outing but do not want a bicycle
- Visitors who want restaurant suggestions and local tips along the way
You must be at least 16 years old. The recommended minimum weight is 100 pounds and the recommended maximum is 260 pounds. People over 260 pounds and children under 16 are not suitable for this activity.
The tour may not suit you if you dislike balancing equipment, feel uneasy near traffic, or want a quiet architectural walk. Closed-toe shoes are recommended, and comfortable clothing is a practical choice.
Should you book the Savannah Segway tour?
Book it if you want to see a lot of Savannah quickly, enjoy stories delivered with humor, and like the idea of moving through the city rather than sitting in a vehicle. The radio headset, small group, and patient instructors solve many of the common problems with guided city tours.
Choose the 90-minute option if your schedule allows and you want the fullest route. Pick 60 minutes if you mainly need an orientation or are unsure how much you will enjoy riding.
I would skip it only if you want a slow, close look at each square or feel uncomfortable operating a Segway around city traffic. For everyone else, $55 buys a lively introduction to Savannah’s architecture, films, military past, folklore, and street life. It is a particularly smart first activity because it shows you where to return on foot afterward.
FAQ
Where does the Savannah Segway tour meet?
Meet at the local partner’s shop at 502 E Broughton Street, Savannah, Georgia 31401.
How long is the tour?
You can choose a 60-minute or 90-minute tour. The 90-minute option includes a bonus stop.
What time should I arrive?
Segway training begins 15 minutes before the scheduled tour time, so arrive early enough to complete the safety briefing and practice.
Is the tour conducted in English?
Yes. The live guide speaks English.
How many people are in each group?
The tour is limited to 10 participants.
What is included in the price?
The experience includes a guided individual Segway tour, personal audio headset, helmet, bottle of water, and pre-tour Segway safety training.
What should I wear?
Wear comfortable clothes and closed-toe shoes. Closed-toe footwear is recommended for riding.
Who cannot participate?
Children under 16 are not permitted. The recommended maximum weight is 260 pounds, or 118 kilograms, and the recommended minimum weight is 100 pounds.
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